One ace per hand

Four-Ace Deal
13 cards per handNorth1A568K46Q2A469QEast1AA7103736JK235JSouth1A2JQA58479Q78KWest1A3492910JKA58101052-Card Deal · 1 ace per hand ✓

Fifty-two cards are shuffled and dealt to 4 players, 13 cards each. What's the probability that each player gets exactly one ace? Watch the cards being dealt one at a time and pay attention to where the aces land:

Four-Ace Deal
13 cards per handNorth0A349Q23261025JKEast0A26710K510Q45479South2AAA467JK379JQ10West2A58J89A8KA368Q52-Card Deal · aces: 0, 0, 2, 2
Deal Step by Step
Click to deal cards one at a time. Watch for the aces!

North

0 others

East

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South

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West

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What do you think?
P(each player gets exactly one ace)?

Deal repeatedly and watch the success rate — after enough deals, it settles at about 10.5%:

Ace Distribution

The conditional chain

Instead of counting arrangements (which involves enormous factorials), use conditional probability. Track the aces one at a time.

Conditional Probability Chain
Ace 152/52any pileAce 239/51different pileAce 326/503rd pileAce 413/49last pileP = 1 × 39/51 × 26/50 × 13/49≈ 0.1055 ≈ 10.55%
Deriving the Probability
Ace 1: goes to some player. P=1\text{Ace 1: goes to some player. } P = 1
The first ace can go anywhere. It doesn't matter which player gets it — any assignment is fine. P = 52/52 = 1 (or really, we just note that the first ace trivially satisfies the condition).
Step 1 of 6

The counting approach

We can verify using combinatorics. The total number of ways to distribute 52 cards into four hands of 13:

(5213)(3913)(2613)(1313)=52!(13!)4\binom{52}{13}\binom{39}{13}\binom{26}{13}\binom{13}{13} = \frac{52!}{(13!)^4}

For the favorable outcomes: first distribute the 4 aces (one per player) in 4!=244! = 24 ways, then distribute the remaining 48 cards into four hands of 12:

4!×48!(12!)44! \times \frac{48!}{(12!)^4}

What do you think?
Do both approaches give the same answer?

The conditional approach is much cleaner than brute-force counting. Instead of wrestling with factorials, you ask a sequence of simple questions: "Does this ace land somewhere new?" The chain rule of conditional probability does the bookkeeping for you.

Why this probability is what it is

The value 10.55% might seem low, but consider: with 4 aces and 4 players, there are 44=2564^4 = 256 unrestricted ways to assign aces to players (if each ace independently chose a random player). Only 4!=244! = 24 of those assignments put each ace in a different hand. If the assignments were independent, P=24/256=9.375%P = 24/256 = 9.375\%.

The actual cards aren't independent (dealing one card affects where the next goes), which slightly increases the probability to 10.55%. The dealing process is "sampling without replacement," which makes even distribution slightly more likely than the independent case.

What do you think?
What if we deal to 2 players (26 cards each)? P(each gets 2 aces)?

Competition appearances

This problem appears in quant interviews as a warm-up at Goldman Sachs and Morgan Stanley, in bridge as the probability of a "flat" ace distribution (important for bidding strategy), in poker and card game analysis, and in AMC/AIME problems about distributing objects into groups with constraints.

This technique works for any problem about distributing special items among groups. Explore how the probability changes with different numbers of special cards and players:

Generalized Ace Distribution

4 special cards among 4 players (13 cards each)

P ≈ 10.55%

Chain: 1 × 39/51 × 26/50 × 13/49

100%
Ace 1
76%
Ace 2
52%
Ace 3
27%
Ace 4
3 aces distributed to 3 players (with no 4th ace). P(each gets one)? (decimal like 0.56)
1/3

The takeaway

Instead of counting a complex combinatorial event all at once, break it into a chain of simple conditional steps. Each step asks "does the next special item go where we need it?" and the chain rule multiplies the answers. This is less error-prone and makes the structure easier to see than factorials do.